四川大学软件工程导论选择题题库.doc
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<p>Chapter 1 1 Which question no longer concerns the modern software engineer? A) Why does computer hardware cost so much? B) Why does software take a long time to finish? C) Why does it cost so much to develop a piece of software? D) Why can't software errors be removed from products prior to delivery? Section 1.1 2 Software is a product and can be manufactured using the same technologies used for other engineering artifacts. A) True B) False Section 1.1 3 Software deteriorates rather than wears out because A) Software suffers from exposure to hostile environments B) Defects are more likely to arise after software has been used often C) Multiple change requests introduce errors in component interactions D) Software spare parts become harder to order Section 1.2 4 WebApps are a mixture of print publishing and software development, making their development outside the realm of software engineering practice. A) True B) False Section 1.3 5 Which of the items listed below is not one of the software engineering layers? A) Process B) Manufacturing C) Methods D) Tools Section 1.4 6 Software engineering umbrella activities are only applied during the initial phases of software development projects. A) True B) False Section 1.4 7 Which of these are the 5 generic software engineering framework activities? A) communication, planning, modeling, construction, deployment B) communication, risk management, measurement, production, reviewing C) analysis, designing, programming, debugging, maintenance D) analysis, planning, designing, programming, testing Section 1.5 8 Planning ahead for software reuse reduces the cost and increases the value of the systems into which they are incorporated. A) True B) False Section 1.5 9 The essence of software engineering practice might be described as understand the problem, plan a solution, carry out the plan, and examine the result for accuracy. A) True B) False Section 1.6 10 In agile process models the only deliverable work product is the working program. A) True B) False Section 1.7 11 A most software development projects are initiated to try to meet some business need. A) True B) False Section 1.7 12 In general software only succeeds if its behavior is consistent with the objectives of its designers. A) True B) False Chapter 2 1 Which of the following are recognized process flow types? A) Concurrent process flow B) Iterative process flow C) Linear process flow D) Spiral process flow E) both a and c Section 2.1.3 2 Software processes can be constructed out of pre-existing software patterns to best meet the needs of a software project. A) True B) False Section 2.2 3 Which of these are standards for assessing software processes? A) SEI B) SPICE C) ISO 9000 D) ISO 9001 E) both b and d Section 2.3.1 4 The waterfall model of software development is A) A reasonable approach when requirements are well defined. B) A good approach when a working program is required quickly. C) The best approach to use for projects with large development teams. D) An old fashioned model that is rarely used any more. Section 2.3.2 5 The incremental model of software development is A) A reasonable approach when requirements are well defined. B) A good approach when a working core product is required quickly. C) The best approach to use for projects with large development teams. D) A revolutionary model that is not used for commercial products. Section 2.3.3 6 Evolutionary software process models A) Are iterative in nature B) Can easily accommodate product requirements changes C) Do not generally produce throwaway systems D) All of the above Section 2.3.3 7 The prototyping model of software development is A) A reasonable approach when requirements are well defined. B) A useful approach when a customer cannot define requirements clearly. C) The best approach to use for projects with large development teams. D) A risky model that rarely produces a meaningful product. Section 2.3.3 8 The spiral model of software development A) Ends with the delivery of the software product B) Is more chaotic than the incremental model C) Includes project risks evaluation during each iteration D) All of the above Section 2.3.4 9 The concurrent development model is A) Another name for concurrent engineering. B) Defines events that trigger engineering activity state transitions. C) Only used for development of parallel or distributed systems. D) Used whenever a large number of change requests are anticipated. E) both a and b Section 2.4.1 10 The component-based development model is A) Only appropriate for computer hardware design. B) Not able to support the development of reusable components. C) Dependent on object technologies for support. D) Not cost effective by known quantifiable software metrics. Section 2.4.2 11 The formal methods model of software development makes use of mathematical methods to A) Define the specification for computer-based systems B) Develop defect free computer-based systems C) Verify the correctness of computer-based systems D) All of the above Section 2.5.2 12 Which of these is not one of the phase names defined by the Unified Process model for software development? A) Inception phase B) Elaboration phase C) Construction phase D) Validation phase Section 2.6.1 13 Which of these is not a characteristic of Personal Software Process? A) Emphasizes personal measurement of work product B) Practitioner requires careful supervision by the project manager C) Individual practitioner is responsible for estimating and scheduling D) Practitioner is empowered to control quality of software work products Section 2.6.2 14 Which of these are objectives of Team Software Process? A) Accelerate software process improvement B) Allow better time management by highly trained professionals C) Build self-directed software teams D) Show managers how to reduce costs and sustain quality E) both b and c Section 2.7 15 Process technology tools allow software organizations to compress schedules by skipping unimportant activities. A) True B) False Section 2.8 16 It is generally accepted that one cannot have weak software processes and create high quality end products. A) True B) False Chapter 3. 1 Agility is nothing more than the ability of a project team to respond rapidly to change. A) True B) False Section 3.1 2 Which of the following is not necessary to apply agility to a software process? A) Eliminate the use of project planning and testing B) Only essential work products are produced C) Process allows team to streamline tasks D) Uses incremental product delivery strategy Section 3.2 3 How do you create agile processes to manage unpredictability? A) Requirements gathering must be conducted very carefully B) Risk analysis must be conducted before planning takes place C) Software increments must be delivered in short time periods D) Software processes must adapt to changes incrementally E) both c and d Section 3.3 4 In agile software processes the highest priorities is to satisfy the customer through early and continuous delivery of valuable software. A) True B) False Section 3.3.3 5 Which of the following traits need to exist among the members of an agile software team? A) Competence B) Decision-making ability C) Mutual trust and respect D) All of the above Section 3.4.1 6 In agile development it is more important to build software that meets the customers' needs today than worry about features that might be needed in the future. A) True B) False Section 3.4.2 7 What are the four framework activities found in the Extreme Programming (XP) process model? A) analysis, design, coding, testing B) planning, analysis, design, coding C) planning, analysis, coding, testing D) planning, design, coding, testing Section 3.5 8 All agile process models conform to a greater or lesser degree to the principles stated in the "Manifesto for Agile Software Development". A) True B) False Section 3.5.1 9 What are the three framework activities for the Adaptive Software Development (ASD) process model? A) analysis, design, coding B) feasibility study, functional model iteration, implementation C) requirements gathering, adaptive cycle planning, iterative development D) speculation, collaboration, learning Section 3.5.2 10 Which is not one of the key questions that is answered by each team member at each daily Scrum meeting? A) What did you do since the last meeting? B) What obstacles are you encountering? C) What is the cause of the problems you are encountering? D) What do you plan to accomplish be the next team meeting? Section 3.5.3 11 The Dynamic Systems Development Method (DSDM) suggests a philosophy that is based on the Pareto principle (80% of the application can be delivered in 20% of the time required to build the complete application). A) True B) False Section 3.5.5 12 In Feature Driven Development (FDD) a client-valued feature is a client-valued function that can be delivered in two weeks or less. A) True B) False Section 3.5.7 13 Agile Modeling (AM) provides guidance to practitioner during which of these software tasks? A) Analysis B) Design C) Coding D) Testing E) both a and b Section 3.5.8 14 Agile Unified Process uses the classic UP phased activities (inception, elaboration, construction, transition) to help the team visualize the overall process flow. A) True B) False Chapter 4 1 Software engineering principles have about a three year half-life. A) True B) False Section 4.2 2 Which of the following is not one of core principles of software engineering practice? A) All design should be as simple as possible, but no simpler B) A software system exists only to provide value to its users. C) Pareto principle (20% of any product requires 80% of the effort) D) Remember that you produce others will consume Section 4.3.1 3 Every communication activity should have a facilitator to make sure that the customer is not allowed to dominate the proceedings. A) True B) False Section 4.3.1 4 The agile view of iterative customer communication and collaboration is applicable to all software engineering practice. A) True B) False Section 4.3.2 5 One reason to involve everyone on the software team in the planning activity is to A) adjust the granularity of the plan B) control feature creep C) get all team members to "sign up" to the plan D) understand the problem scope Section 4.3.2 6 Project plans should not be changed once they are adopted by a team. A) True B) False Section 4.3.3 7 Requirements models depict software in which three domains? A) architecture, interface, component B) cost, risk, schedule C) information, function, behavior D) None of the above Section 4.3.3 8 The design model should be traceable to the requirements model? A) True B) False Section 4.3.3 9 Teams using agile software practices do not generally create models. A) True B) False Section 4.3.4 10 Which of the following is not one of the principles of good coding? A) Create unit tests before you begin coding B) Create a visual layout that aids understanding C) Refractor the code after you complete the first coding pass D) Write self-documenting code, not program documentation Section 4.3.4 11 A successful test I ones that discovers at least one as-yet undiscovered error. A) True B) False Section 4.3.5 12 Which of the following are valid reasons for collecting customer feedback concerning delivered software? A) Allows developers to make changes to the delivered increment B) Delivery schedule can be revised to reflect changes C) Developers can identify changes to incorporate into next increment D) All of the above Chapter 5 1 Requirements engineering is a generic process that does not vary from one software project to another. A) True B) False Section 5.1 2 During project inception the intent of the of the tasks are to determine A) basic problem understanding B) nature of the solution needed C) people who want a solution D) none of the above E) a, b, and c Section 5.1 3 Three things that make requirements elicitation difficult are problems of A) budgeting B) scope C) understanding D) volatility E) b, c, and d Section 5.2.1 4 A stakeholder is anyone who will purchase the completed software system under development. A) True B) False Section 5.2.2 5 It is relatively common for different customers to propose conflicting requirements, each arguing that his or her version is the right one. A) True B) False Section 5.2.4 6 Which of the following is not one of the context-free questions that would be used during project inception? A) What will be the economic benefit from a good solution? B) Who is behind the request for work? C) Who will pay for the work? D) Who will use the solution? Section 5.3.1 7 In collaborative requirements gathering the facilitator A) arranges the meeting place B) can not be a customer C) controls the meeting D) must be an outsider Section 5.3.2 8 Which of the following is not one of the requirement classifications used in Quality Function Deployment (QFD)? A) exciting B) expected C) mandatory D) normal Section 5.3.4 9 The work products produced during requirement elicitation will vary depending on the A) size of the budget B) size of the product being built C) software process being used D) stakeholders needs Section 5.4 10 Developers and customers create use-cases to help the software team understand how different classes of end-users will use functions. A) True B) False Section 5.4 11 Use-case actors are always people, never system devices. A) True B) False Section 5.5 12 The result of the requirements engineering task is an analysis model that defines which of the following problem domain(s)? A) information B) functional C) behavioral D) all of the above Section 5.5.2 13 Analysis patterns facilitate the transformation of the analysis model into a design model by suggesting reliable solutions to common problems. 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