C#编程科学计算器.doc
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.. - using System; using System.Collections.Generic; using System.ponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Calculator { publicpartialclassCounter : Form { public Counter() { Initializeponent(); } double num1, num2; double result=0; int op; int flag=0;//开场标志 int sp = 0;//判断除数为零时移除监听 int max = 0;//范围标识 int eq=0; #region 功能键 privatevoid on_Click(object sender, EventArgs e)//开场 { flag = 1; sp = 0; max = 0; this.numInput.Text = "0"; this.txtInput.Text = ""; } privatevoid off_Click(object sender, EventArgs e)//关闭 { flag = 0; sp = 0; max = 0; this.numInput.Text = ""; this.txtInput.Text = ""; } privatevoid button9_Click(object sender, EventArgs e)//删除 { max = 0; if (flag == 1&&sp==0) { string numstring = this.numInput.Text; if (numstring.Length > 0) { string temp = numstring.Substring(0, numstring.Length - 1); this.numInput.Text = temp.ToString(); } else { this.numInput.Text = "0"; } } } privatevoid clear_Click(object sender, EventArgs e)//c清零 { max = 0; if (flag == 1) { sp = 0; this.numInput.Text = "0"; this.txtInput.Text = ""; } } privatevoid delete_Click(object sender, EventArgs e)//清零 { max = 0; if (flag == 1) { sp = 0; this.numInput.Text = "0"; } } #endregion #region 运算符 privatevoid equal_Click(object sender, EventArgs e)//等号 { eq = 1; if (flag == 1 && sp == 0) { max = 0; num2 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num2.ToString(); this.txtInput.Text += "="; txtInput.Text = null; switch (op) { case 1: result = num1 + num2; break; case 2: result = num1 - num2; break; case 3: result = num1 * num2; break; case 4: result = num1 / num2; break; case 5: result = Math.Pow(num1, num2); break; case 6: result = Mod(num1, num2); break; default: return; } if (op == 4&&num2 == 0) { this.numInput.Text = "除数不能为0"; sp = 1; }else //this.txtInput.Text += result.ToString(); this.numInput.Text = result.ToString(); } } privatevoid sub_Click(object sender, EventArgs e)//减法 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num1.ToString(); numInput.Text = ""; this.txtInput.Text += "-"; op = 2; } } privatevoid mul_Click(object sender, EventArgs e)//乘法 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num1.ToString(); this.numInput.Text = ""; this.txtInput.Text += "*"; op = 3; } } privatevoid divide_Click(object sender, EventArgs e)//除法 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num1.ToString(); this.numInput.Text = ""; this.txtInput.Text += "/"; op = 4; } } privatevoid plus_Click(object sender, EventArgs e)//加法 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num1.ToString(); numInput.Text = ""; this.txtInput.Text += "+"; op = 1; } } publicdouble Mod(double x, double y)//取模运算 { max = 0; int temp = Convert.ToInt32(x / y); return (x - y * temp); } privatevoid power_Click(object sender, EventArgs e)//幂运算 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(numInput.Text); this.txtInput.Text += num1.ToString(); this.numInput.Text = ""; this.txtInput.Text += "^"; op = 5; } } privatevoid recip_Click(object sender, EventArgs e)//倒数 { max = 0; if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); double temp = 0; temp = 1 / num1; this.txtInput.Text = "1/" + num1.ToString() + "="; this.numInput.Text = temp.ToString(); } } privatevoid percent_Click(object sender, EventArgs e) { max = 0; if (flag == 1 && sp == 0) { //double temp = Convert.ToDouble(this.numInput.Text); //this.txtInput.Text += temp.ToString(); //temp = temp / 100; //this.numInput.Text = temp.ToString(); //this.txtInput.Text += "%="; num1 = Convert.ToDouble(this.numInput.Text); this.txtInput.Text += num1.ToString(); this.numInput.Text = ""; this.txtInput.Text += "%"; op = 6; } } #endregion #region 数字 privatevoid one_Click(object sender, EventArgs e)//1 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "1"; eq = 0; }else this.numInput.Text += "1"; } } privatevoid two_Click(object sender, EventArgs e)//2 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "2"; eq = 0; } else this.numInput.Text += "2"; //this.txtInput.Text += "2"; } } privatevoid three_Click(object sender, EventArgs e)//3 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "3"; eq = 0; } else this.numInput.Text += "3"; //this.txtInput.Text += "3"; } } privatevoid four_Click(object sender, EventArgs e)//4 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "4"; eq = 0; } else this.numInput.Text += "4"; // this.txtInput.Text += "4"; } } privatevoid five_Click(object sender, EventArgs e)//5 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "5"; eq = 0; } else this.numInput.Text += "5"; //this.txtInput.Text += "5"; } } privatevoid six_Click(object sender, EventArgs e)//6 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "6"; eq = 0; } else this.numInput.Text += "6"; //this.txtInput.Text += "6"; } } privatevoid seven_Click(object sender, EventArgs e)//7 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "7"; eq = 0; } else this.numInput.Text += "7"; //this.txtInput.Text += "7"; } } privatevoid eight_Click(object sender, EventArgs e)//8 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "8"; eq = 0; } else this.numInput.Text += "8"; //this.txtInput.Text += "8"; } } privatevoid night_Click(object sender, EventArgs e)//9 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "9"; eq = 0; } else this.numInput.Text += "9"; //this.txtInput.Text += "9"; } } privatevoid zero_Click(object sender, EventArgs e)//0 { if (flag == 1 && sp == 0 && max == 0) { if (this.numInput.Text == "0") { this.numInput.Text = ""; } if (eq == 1) { this.numInput.Text = "0"; eq = 0; } else this.numInput.Text += "0"; //this.txtInput.Text += "0"; } } privatevoid dian_Click(object sender, EventArgs e)//小数点 { if (flag == 1 && sp == 0 && max == 0) { if (eq == 1) { this.numInput.Text = "."; eq = 0; } else this.numInput.Text += "."; //this.txtInput.Text += "."; } } #endregion #region 三角函数 privatevoid sin_Click(object sender, EventArgs e)//sin { if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); double temp = Math.PI * (num1 / 180); this.txtInput.Text += "sin(" + num1 + ")="; num1 = Math.Sin(temp); this.numInput.Text = num1.ToString(); //this.txtInput.Text += num1.ToString(); } } privatevoid cos_Click(object sender, EventArgs e)//cos { if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); double temp = Math.PI * (num1 / 180); this.txtInput.Text += "cos(" + num1 + ")="; num1 = Math.Cos(temp); this.numInput.Text = num1.ToString(); } } privatevoid tan_Click(object sender, EventArgs e)//tan { if (flag == 1 && sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); double temp = Math.PI * (num1 / 180); this.txtInput.Text += "tan(" + num1 + ")="; num1 = Math.Tan(temp); this.numInput.Text = num1.ToString(); } } #endregion #region 帮助 privatevoid 关于产品ToolStripMenuItem_Click(object sender, EventArgs e) { MenuAbout about = newMenuAbout(); about.Show(); } privatevoid change_Click(object sender, EventArgs e) { max = 0; if (flag == 1&&sp == 0) { num1 = Convert.ToDouble(this.numInput.Text); num1 = -num1; this.numInput.Text = num1.ToString(); } } privatevoid 使用手册ToolStripMenuItem_Click(object sender, EventArgs e) { MenuUse use = newMenuUse(); use.Show(); } #endregion #region 皮肤 privatevoid 皮肤1ToolStripMenuItem_Click(object sender, EventArgs e) { skinEngine1.SkinFile = Application.StartupPath + "\Calmness.ssk"; } privatevoid 皮肤2ToolStripMenuItem_Click(object sender, EventArgs e) { skinEngine1.SkinFile = Application.StartupPath + "\DeepCyan.ssk"; } privatevoid 皮肤3ToolStripMenuItem_Click(object sender, EventArgs e) { skinEngine1.SkinFile = Application.StartupPath + "\Eighteen.ssk"; } privatevoid 皮肤4ToolStripMenuItem_Click(object sender, EventArgs e) { skinEngine1.SkinFile = Application.StartupPath + "\GlassGreen.ssk"; } privatevoid 皮肤5ToolStripMenuItem_Click(object sender, EventArgs e) { skinEngine1.SkinFile = Application.StartupPath + "\Silver.ssk"; } #endregion #region 复制粘贴 privatevoid 复制ToolStripMenuItem_Click(object sender, EventArgs e) { if (numInput.SelectionLength > 0) { numInput.Copy(); } } privatevoid 粘贴ToolStripMenuItem_Click(object sender, EventArgs e) { numInput.Paste(); } #endregion privatevoid Counter_Load(object sender, EventArgs e) { numInput.SelectAll(); Rectangle ScreenArea = System.Windows.Forms.Screen.GetBounds(this); int width = ScreenArea.Width; int heigth = ScreenArea.Height; this.Location = newPoint((width / 2) - (this.Width / 2), (heigth / 2) - (this.Height / 2)); } privatevoid numInput_TextChanged(object sender, EventArgs e)//numtext { string numstring = this.numInput.Text; if (numstring.Length > 14) { max = 1; } } } } . . word.zl-- 配套讲稿:
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