基于Unity3D的数字虚拟人交互技术研究与应用.pdf
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1、PRINTING AND DIGITAL MEDIA TECHNOLOGY STUDY Tol.229 No.2 2024.04印刷与数字媒体技术研究 2024年第2期(总第229期)RESEARCH PAPERS研究论文Research and Implementation of Digital Virtual Human Interaction Technology Based on Unity3DLI Guang-ya,SI Zhan-jun*(College of Artificial Intelligence,Tianjin University of Science and Tec
2、hnology,Tianjin 300457,China)Abstract Currently,digital virtual human interaction technology faces issues like language understanding errors and limited emotional expression,resulting in a negative user experience.In this study,the current status and challenges of the technology were analyzed,a Unit
3、y3D-based interaction technology was introduced,and a technique for generating emotional speech directly from text was proposed.The approach combined with ChatGPT text comprehension and generation,text emotion analysis,and improved VITS speech synthesis.A digital virtual human interaction applicatio
4、n capable of accurately understanding and modelling emotional responses was developed by simulating holographic interaction effects using a Kinect 2.0 device.The experimental results demonstrated that the technology improves both the interaction and emotional expression abilities of digital virtual
5、human,providing the significant value for application and development.Key words Digital media;Artificial intelligence;Media interaction;Speech synthesis基于Unity3D的数字虚拟人交互技术研究与应用李光亚,司占军*(天津科技大学 人工智能学院,天津 300457)摘要 目前,数字虚拟人交互技术虽然能够实现与用户的基本交互,但仍然存在着语言理解偏误、缺乏情感表达能力等一系列问题,导致用户的交互体验感不足。在此背景下,本研究首先分析了数字虚拟人技
6、术的发展现状和存在的问题,进而探究了基于Unity3D的数字虚拟人交互技术,并提出了一种由文本直接生成带有情感特征语音的方法。基于此,将其与ChatGPT语言理解与文本生成、文本情感分析和改进后的VITS语音合成技术结合,并使用Kinect 2.0设备模拟全息交互效果,最终构建了一款能够进行准确理解并模拟情感回应的数字虚拟人交互应用。结果表明,该技术可有效提高数字虚拟人的理解与表达能力,为用户提供更好的交互体验,对于数字虚拟人技术的应用和发展具有参考价值。关键词 数字媒体;人工智能;媒体交互;语音合成中图分类号 TP391.9文献标识码 A文章编号 2097-2474(2024)02-123-
7、012DOI 10.19370/10-1886/ts.2024.02.014收稿日期:2023-06-21 修回日期:2023-09-29 *为通讯作者本文引用格式:LI Guang-ya,SI Zhan-jun.Research and Implementation of Digital Virtual Human Interaction Technology Based on Unity3D J.Printing and Digital Media Technology Study,2024,(2):123-134.2024年2期印刷与数字媒体技术研究(拼版).indd 1232024年2
8、期印刷与数字媒体技术研究(拼版).indd 1232024/4/26 17:08:112024/4/26 17:08:11124印刷与数字媒体技术研究2024年第2期(总第229期)0 IntroductionDigital virtual human interaction systems represent advanced technological systems capable of simulating interactions between virtual entities and humans,creating a natural virtual communication
9、experience.These systems have a wide range of applications not only in education,entertainment and healthcare,but also play pivotal roles in various other domains such as virtual conferences,training simulations,and virtual tours 1.However,the current digital virtual human interaction systems face t
10、wo primary challenges 2.Firstly,the virtual characters struggle to accurately convey emotions,limiting emotional interaction with users.Secondly,the language understanding errors result in inaccuracies when interpreting and responding to user voice and text inputs,decreasing the overall user experie
11、nce.The study has aimed to explore a technical solution to enhance the understanding and emotional expression of digital humans and to develop a more precise and efficient digital virtual human interaction system 3 to address these issues.The goals include enhancing the emotional expression capabili
12、ties of virtual characters,enabling them to accurately and naturally convey a range of emotions for a more engaging emotional interaction with the users.In addition,the research seeks to reduce the language understanding errors to better meet the needs of users.To achieve these goals,the study utili
13、zed a range of key technologies and methods.The Unity3D engine was employed.An innovative speech synthesis technique capable of generating emotionally infused speech directly from the text was introduced.Language understanding and expression were enhanced using ChatGPT 4.Emotion analysis was carried
14、 out using Bert+Go,and through the improvement of the VITS Speech Synthesis Model,the speech output could be made emotionally rich.Finally,the Kinect 2.0 device was integrated to simulate holographic interaction effects,which increased the realism and interactivity of the virtual character.1 Researc
15、h Methods and Implementation1.1 Unity3DIn digital virtual human interaction,ChatGPT plays a crucial role in language understanding and text generation.Therefore,there is a need for a highly scalable development tool to address the complexities of integrating advanced language models and creating int
16、eractive,immersive virtual environments.Unity3D,as a powerful development platform,provides developers with rich tools and resources.Creating digital virtual human projects based on Unity3D allows for the creation of interactive,visually appealing,highly scalable,and integrated systems with ChatGPT,
17、expanding the application scope of digital virtual humans.Leveraging the advantages of the Unity3D engine,the appearance and animation of digital virtual humans could be enhanced using Unity3D UPR rendering pipeline,which in turn could further improve user immersion.This enhancement had extensive ap
18、plication potential in education,entertainment,virtual tours,virtual live broadcasting,and other fields.The scalability of this enhanced technology allowed the developers to continuously improve and enhance the functionality of digital virtual humans.Combined with the ChatGPT model,the integrated sy
19、stem enabled the fusion of virtual human knowledge bases and personalized user experiences,to meet the needs of various application domains.1.2 Integration of the ChatGPT ModelChatGPT is an artificial intelligence language model designed to generate natural language text.GPT is 2024年2期印刷与数字媒体技术研究(拼版
20、).indd 1242024年2期印刷与数字媒体技术研究(拼版).indd 1242024/4/26 17:08:122024/4/26 17:08:12125研究论文LI Guang-ya et al:Research and Implementation of Digital Virtual Human Interaction Technology Based on Unity3Dbased on the Transformer architecture,which is a neural network designed specifically for processing seque
21、ntial data,such as text.The Transformer architecture consists of multiple encoder and decoder layers.Each layer is composed of self-attention and feedforward sub-layers.In GPT,the input passes through the encoder layers,and the decoder layers generate the output text based on the encoded input.GPT i
22、s trained on large text datasets and is capable of generating text that closely resembles human writing.The Transformer encoder-decoder model which consists of an encoder was shown in Fig.1.Add&NormAdd&NormAdd&NormFeedforwardFeedforwardMulti-headattentionMaskedmulti-headattentionLinearSoftmaxOutputp
23、robabilitiesAdd&NormMulti-headattentionInputembeddingInputs+OutputembeddingOutputs(Shifted right)PositionalencodingPositionalencodingNxNxAdd&NormFig.1 Encoder-decoder model consists of transformer encoders图1 由Transformer编码器组成的编码器-解码器模型Currently,several domestic and international research papers5-6 h
24、ave confirmed that ChatGPT outperforms previous language models such as XLNet and ELMo in language understanding and generation.XLNet improves upon previous architectures with a permutation-based training strategy,enabling it to understand the context more comprehensively.ELMo is influential for its
25、 deep contextualized word representations,which helps capture a words meaning based on its surrounding context.ChatGPT builds upon these developments by incorporating an even larger dataset and more refined training techniques,leading to greater improvements in its linguistic capabilities.Therefore,
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